284 lines
7.9 KiB
C
284 lines
7.9 KiB
C
// https://github.com/Constantin-Alexandru/ANSI-Library
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#pragma once
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#ifndef ANSII_LIB_H
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#define ANSII_LIB_H
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#ifdef _WIN32
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#define _CRT_SECURE_NO_WARNINGS 1
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#include <windows.h>
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#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
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#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
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#endif
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#define WIN_ERR exit(GetLastError())
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#endif
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#include <stdio.h>
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#ifdef _WIN32
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/**
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* @brief The handle for the standard output stream.
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*
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*/
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static HANDLE stdOutHandle;
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/**
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* @brief The initial state of the output stream.
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*
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*/
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static DWORD outModeInitial;
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/**
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* @brief Sets the Windows console to allow virtual terminal codes.
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*
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*/
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inline void setupConsole(void){
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DWORD outMode = 0;
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stdOutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
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if(stdOutHandle == INVALID_HANDLE_VALUE) { WIN_ERR; }
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if(!GetConsoleMode(stdOutHandle, &outMode)) { WIN_ERR; }
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outModeInitial = outMode;
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// Allow virtual terminal codes.
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outMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
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if(!SetConsoleMode(stdOutHandle, outMode)) { WIN_ERR; }
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}
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/**
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* @brief Resets the console to the inital state without the virtual terminal codes.
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*
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*/
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inline void resetConsole(void){
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//Resets the console attributes to white text and black background.
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printf("\x1b[0m");
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//Resets the console mode to it's initial state.
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if(!SetConsoleMode(stdOutHandle, outModeInitial)) { WIN_ERR; }
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}
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#else
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/**
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* @brief Resets the console to the inital state without the virtual terminal codes.
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*
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*/
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inline void resetConsole(void){
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//Resets the console attributes to white text and black background.
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printf("\x1b[0m");
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}
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#endif
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/* ===================================== COLOUR/GRAPHICS MODE ===================================== */
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/**
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* @brief The codes of the Colour Sequences.
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*
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*/
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enum Colours{
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//Text Colours
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TXT_BLACK = 30,
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TXT_RED = 31,
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TXT_GREEN = 32,
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TXT_YELLOW = 33,
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TXT_BLUE = 34,
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TXT_MAGENTA = 35,
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TXT_CYAN = 36,
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TXT_WHITE = 37,
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TXT_DEFAULT = 39,
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//Background Colours
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BKG_BLACK = 40,
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BKG_RED = 41,
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BKG_GREEN = 42,
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BKG_YELLOW = 43,
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BKG_BLUE = 44,
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BKG_MAGENTA = 45,
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BKG_CYAN = 46,
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BKG_WHITE = 47,
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BKG_DEFAULT = 49
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};
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/**
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* @brief Sets the text colour using the 8 ANSII values inside the Colours enum.
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* @param code the colour code accepts values from the Colour enum.
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*
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*/
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#define SET_8_VALUE_COLOUR(code) printf("\x1b[%dm", code)
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/**
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* @brief Sets the text colour using the 0 - 255 range.
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* @param code the colour code accepts values from the 0 - 255 range.
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*
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*/
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#define SET_256_TXT_COLOUR(code) printf("\x1b[38;5;%dm", code)
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/**
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* @brief Sets the background colour using the 0 - 255 range.
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* @param code the colour code accepts values from the 0 - 255 range.
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*
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*/
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#define SET_256_BKG_COLOUR(code) printf("\x1b[38;5;%dm", code)
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/**
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* @brief Sets the text colour using RGB values.
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* @param r the red channel only accepts values from the 0-255 range.
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* @param g the green channel only accepts values from the 0-255 range.
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* @param b the blue channel only accepts values from the 0-255 range.
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* @b NOTE: Only works on some terminals.
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*/
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#define SET_RGB_TXT_COLOUR(r, g, b) printf("\x1b[38;2;%d;%d;%dm", r, g, b)
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/**
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* @brief Sets the background colour using RGB values.
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* @param r the red channel only accepts values from the 0-255 range.
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* @param g the green channel only accepts values from the 0-255 range.
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* @param b the blue channel only accepts values from the 0-255 range.
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* @b NOTE: Only works on some terminals.
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*/
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#define SET_RGB_BKG_COLOUR(r, g, b) printf("\x1b[48;2;%d;%d;%dm", r, g, b)
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/**
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* @brief The codes of the Graphics Sequences.
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*
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*/
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enum GRAPHIC_CODE{
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//Graphic sequences.
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BOLD_MODE = 1,
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DIM_MODE = 2,
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ITALIC_MODE = 3,
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UNDERLINE_MODE = 4,
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BLINKING_MODE = 5,
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INVERSE_MODE = 7,
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HIDDEN_MODE = 8,
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STRIKETHROUGH_MODE = 9,
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//Only works on some terminals.
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DOUBLE_UNDERLINE_MODE = 21,
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//Reset sequences.
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BOLD_MODE_RESET = 22,
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DIM_MODE_RESET = BOLD_MODE_RESET,
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ITALIC_MODE_RESET = 23,
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UNDERLINE_MODE_RESET = 24,
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BLINKING_MODE_RESET = 25,
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INVERSE_MODE_RESET = 27,
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HIDDEN_MODE_RESET = 28,
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STRIKETHROUGH_MODE_RESET = 29,
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//Only works on some terminals
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DOUBLE_UNDERLINE_MODE_RESET = UNDERLINE_MODE_RESET
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};
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/**
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* @brief Sets the graphic mode using the codes inside the GRAPHIC_MODE enum
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* @param code The code from the GRAPHIC_MODE enum
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*
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*/
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#define SET_GRAPHIC_MODE(code) printf("\x1b[%dm", code)
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/**
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* @brief Resets all graphics modes and colours.
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*
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*/
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#define RESET_GRAPHICS_MODES printf("\x1b[0m")
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/* ===================================== CURSOR MODE ===================================== */
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/**
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* @brief Moves cursor to the (line, column) position.
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* @param line The line to move the cursor to.
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* @param column The column to move the cursor to.
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*
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*/
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#define MOVE_CURSOR_TO_POS(line, column) printf("\x1b[%d;%dH", line, column)
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/**
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* @brief Moves cursor up by a number of lines.
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* @param lines The number of lines to move the cursor by.
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*
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*/
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#define MOVE_CURSOR_UP_BY_LINES(lines) printf("\x1b[%dA", lines)
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/**
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* @brief Moves cursor down by a number of lines.
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* @param lines The number of lines to move the cursor by.
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*
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*/
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#define MOVE_CURSOR_DOWN_BY_LINES(lines) printf("\x1b[%dB", lines)
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/**
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* @brief Moves cursor right by a number of columns.
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* @param columns The number of columns to move the cursor by.
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*
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*/
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#define MOVE_CURSOR_RIGHT_BY_COLUMNS(columns) printf("\x1b[%dC", columns)
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/**
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* @brief Moves cursor left by a number of columns.
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* @param columns The number of columns to move the cursor by.
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*
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*/
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#define MOVE_CURSOR_LEFT_BY_COLUMS(columns) printf("\x1b[%dD", columns)
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/**
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* @brief Moves cursor down by a number of lines, at the beginning of the line.
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* @param lines The number of lines to move the cursor by.
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*
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*/
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#define MOVE_CURSOR_BEGINNING_LINE_DOWN_BY_LINES(lines) printf("\x1b[%dE", lines)
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/**
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* @brief Moves cursor up by a number of lines, at the beginning of the line.
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* @param lines The number of lines to move the cursor by.
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*
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*/
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#define MOVE_CURSOR_BEGINNING_LINE_UP_BY_LINES(lines) printf("\x1b[%dF", lines)
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/**
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* @brief Moves cursor to column.
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* @param column The column where the cursor is moved.
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*
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*/
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#define MOVE_CURSOR_TO_COLUMN(column) printf("\x1b[%dG", column)
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/* ===================================== ERASE MODE ===================================== */
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/**
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* @brief The codes of the Erase Sequence.
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*
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*/
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enum ERASE_CODE{
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ERASE_TO_END = 0,
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ERASE_TO_BEGINNING = 1,
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ERASE_ALL = 3,
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};
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/**
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* @brief Erases the screen based on the value from the ERASE_CODE enum.
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* @param code The code from the ERASE_CODE enum.
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*
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*/
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#define ERASE_IN_SCREEN(code) printf("\x1b[%dJ", code)
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/**
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* @brief Erases the line based on the value from the ERASE_CODE enum.
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* @param code The code from the ERASE_CODE enum.
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* @b NOTE: The cursor won't move positions after the erase.
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*
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*/
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#define ERASE_IN_LINE(code) printf("\x1b[%dK", code)
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/**
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* @brief Erases the visible screen
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*
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*/
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#define ERASE_SCREEN printf("\x1b[H\x1b[J")
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#endif
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