const std = @import("std"); // Although this function looks imperative, note that its job is to // declaratively construct a build graph that will be executed by an external // runner. pub fn build(b: *std.Build) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard optimization options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not // set a preferred release mode, allowing the user to decide how to optimize. const optimize = b.standardOptimizeOption(.{}); const opt_elf64 = b.option(bool, "elf64", "ELF 64 bit").?; const opt_file = b.option(bool, "file", "Get auxiliary vectors from /proc/self/auxv") orelse false; const lib = b.addStaticLibrary(.{ .name = "getauxval-backport", .target = target, .optimize = optimize, }); lib.linkLibC(); lib.addCSourceFile(.{ .file = b.path("src/getauxval_backport.c"), .flags = &.{ if (!opt_elf64) "-DGETAUXVAL_BACKPORT_ELF32" else "", if (opt_file) "-DGETAUXVAL_BACKPORT_FILE" else "", }, }); b.installArtifact(lib); // const exe = b.addExecutable(.{ // .name = "getauxval-backport", // .root_source_file = b.path("src/main.zig"), // .target = target, // .optimize = optimize, // }); // // This declares intent for the executable to be installed into the // // standard location when the user invokes the "install" step (the default // // step when running `zig build`). // b.installArtifact(exe); // // This *creates* a Run step in the build graph, to be executed when another // // step is evaluated that depends on it. The next line below will establish // // such a dependency. // const run_cmd = b.addRunArtifact(exe); // // By making the run step depend on the install step, it will be run from the // // installation directory rather than directly from within the cache directory. // // This is not necessary, however, if the application depends on other installed // // files, this ensures they will be present and in the expected location. // run_cmd.step.dependOn(b.getInstallStep()); // // This allows the user to pass arguments to the application in the build // // command itself, like this: `zig build run -- arg1 arg2 etc` // if (b.args) |args| { // run_cmd.addArgs(args); // } // // This creates a build step. It will be visible in the `zig build --help` menu, // // and can be selected like this: `zig build run` // // This will evaluate the `run` step rather than the default, which is "install". // const run_step = b.step("run", "Run the app"); // run_step.dependOn(&run_cmd.step); // // Creates a step for unit testing. This only builds the test executable // // but does not run it. // const lib_unit_tests = b.addTest(.{ // .root_source_file = b.path("src/root.zig"), // .target = target, // .optimize = optimize, // }); // const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests); // const exe_unit_tests = b.addTest(.{ // .root_source_file = b.path("src/main.zig"), // .target = target, // .optimize = optimize, // }); // const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests); // // Similar to creating the run step earlier, this exposes a `test` step to // // the `zig build --help` menu, providing a way for the user to request // // running the unit tests. // const test_step = b.step("test", "Run unit tests"); // test_step.dependOn(&run_lib_unit_tests.step); // test_step.dependOn(&run_exe_unit_tests.step); }