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Author SHA1 Message Date
d467608ca4
WIP 2025-06-17 14:20:14 +02:00
johan0A
37110b6e0e
Merge pull request #10 from Pivok7/main
Example failed because getScrollOffset() was set to private
2025-06-10 03:00:43 +02:00
Pivok
d1618770c7 Make function public 2025-06-09 14:09:53 +02:00

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@ -723,7 +723,7 @@ pub const ElementDeclaration = extern struct {
/// Firstly, tagging an element with an ID allows you to query information about the element later, such as its mouseover state or dimensions.
///
/// Secondly, IDs are visually useful when attempting to read and modify UI code, as well as when using the built-in debug tools.
id: ElementId = .{ .base_id = 0, .id = 0, .offset = 0, .string_id = .{ .chars = &.{}, .length = 0 } },
id: ElementId = .{ .base_id = 0, .id = 0, .offset = 0, .string_id = .{ .chars = &[_]u8{}, .length = 0 } },
/// Controls various settings that affect the size and position of an element, as well as the sizes and positions of any child elements.
layout: LayoutConfig = .{},
/// Controls the background color of the resulting element.
@ -1083,7 +1083,7 @@ pub fn getElementId(string: []const u8) ElementId {
}
// TODO: doc
fn getScrollOffset() Vector2 {
pub fn getScrollOffset() Vector2 {
return cdefs.Clay_GetScrollOffset();
}