diff --git a/src/root.zig b/src/root.zig index ef1edcf..42fe20c 100644 --- a/src/root.zig +++ b/src/root.zig @@ -723,7 +723,7 @@ pub const ElementDeclaration = extern struct { /// Firstly, tagging an element with an ID allows you to query information about the element later, such as its mouseover state or dimensions. /// /// Secondly, IDs are visually useful when attempting to read and modify UI code, as well as when using the built-in debug tools. - id: ElementId = .{ .base_id = 0, .id = 0, .offset = 0, .string_id = .{ .chars = &[_]u8{}, .length = 0 } }, + id: ElementId = .{ .base_id = 0, .id = 0, .offset = 0, .string_id = .{ .chars = &.{}, .length = 0 } }, /// Controls various settings that affect the size and position of an element, as well as the sizes and positions of any child elements. layout: LayoutConfig = .{}, /// Controls the background color of the resulting element. @@ -1083,7 +1083,7 @@ pub fn getElementId(string: []const u8) ElementId { } // TODO: doc -pub fn getScrollOffset() Vector2 { +fn getScrollOffset() Vector2 { return cdefs.Clay_GetScrollOffset(); }