first pass with unsolved text wrapping bug
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d4e1d84e5b
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8 changed files with 679 additions and 185 deletions
86
examples/bug/build.zig
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86
examples/bug/build.zig
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const std = @import("std");
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const B = std.Build;
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pub fn build(b: *B) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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{
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const exe = b.addExecutable(.{
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.name = "debug",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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addDependencies(exe, b, target, optimize);
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b.installArtifact(exe);
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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}
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{
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const exe_unit_tests = b.addTest(.{
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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addDependencies(exe_unit_tests, b, target, optimize);
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const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&run_exe_unit_tests.step);
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}
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{
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const exe_check = b.addExecutable(.{
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.name = "check",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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addDependencies(exe_check, b, target, optimize);
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const tests_check = b.addTest(.{
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.name = "check",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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addDependencies(tests_check, b, target, optimize);
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const check = b.step("check", "Check if exe and tests compile");
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check.dependOn(&exe_check.step);
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check.dependOn(&tests_check.step);
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}
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}
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fn addDependencies(
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compile_step: *B.Step.Compile,
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b: *B,
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target: B.ResolvedTarget,
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optimize: std.builtin.OptimizeMode,
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) void {
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const zclay_dep = b.dependency("zclay", .{
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.target = target,
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.optimize = optimize,
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});
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const zclay = zclay_dep.module("zclay");
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compile_step.root_module.addImport("zclay", zclay);
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const raylib_dep = b.dependency("raylib-zig", .{
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.target = target,
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.optimize = optimize,
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});
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const raylib = raylib_dep.module("raylib");
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compile_step.root_module.addImport("raylib", raylib);
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const raylib_artifact = raylib_dep.artifact("raylib");
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compile_step.linkLibrary(raylib_artifact);
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}
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20
examples/bug/build.zig.zon
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20
examples/bug/build.zig.zon
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.{
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.name = "zig-exe-template",
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.version = "0.0.0",
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.dependencies = .{
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.zclay = .{
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.path = "../../",
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},
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.@"raylib-zig" = .{
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.url = "https://github.com/Not-Nik/raylib-zig/archive/35332edacf2e03236220f12a8dd3410b1c39d9eb.tar.gz",
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.hash = "1220c34fe472645e173a7168eb513ca8343af3c3f61b618daedda30ec3932b002637",
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},
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},
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.paths = .{
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"build.zig",
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"build.zig.zon",
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"src",
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"LICENSE",
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"README.md",
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},
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}
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154
examples/bug/src/main.zig
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154
examples/bug/src/main.zig
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const std = @import("std");
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const rl = @import("raylib");
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const cl = @import("zclay");
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const renderer = @import("raylib_render_clay.zig");
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const FONT_ID_BODY_30 = 6;
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const COLOR_LIGHT = cl.Color{ 244, 235, 230, 255 };
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const COLOR_LIGHT_HOVER = cl.Color{ 224, 215, 210, 255 };
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const COLOR_BUTTON_HOVER = cl.Color{ 238, 227, 225, 255 };
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const COLOR_BROWN = cl.Color{ 61, 26, 5, 255 };
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const COLOR_RED = cl.Color{ 168, 66, 28, 255 };
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const COLOR_RED_HOVER = cl.Color{ 148, 46, 8, 255 };
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const COLOR_ORANGE = cl.Color{ 225, 138, 50, 255 };
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const COLOR_BLUE = cl.Color{ 111, 173, 162, 255 };
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const COLOR_TEAL = cl.Color{ 111, 173, 162, 255 };
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const COLOR_BLUE_DARK = cl.Color{ 2, 32, 82, 255 };
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const COLOR_ZIG_LOGO = cl.Color{ 247, 164, 29, 255 };
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// Colors for top stripe
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const COLORS_TOP_BORDER = [_]cl.Color{
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.{ 240, 213, 137, 255 },
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.{ 236, 189, 80, 255 },
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.{ 225, 138, 50, 255 },
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.{ 223, 110, 44, 255 },
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.{ 168, 66, 28, 255 },
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};
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const border_data = cl.BorderData{ .width = 2, .color = COLOR_RED };
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var window_height: isize = 0;
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var window_width: isize = 0;
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fn LandingPageBlob_(index: u32, font_size: u16, font_id: u16, color: cl.Color, max_width: f32, text: []const u8) void {
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// std.debug.print("\nBLOB START\n", .{});
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if (cl.OPEN(&.{
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.IDI("HeroBlob", index),
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.layout(.{ .sizing = .{ .w = .growMinMax(.{ .max = max_width }) }, .padding = .all(16), .child_gap = 16, .child_alignment = .{ .y = .CENTER } }),
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.border(.outside(color, 2, 0)),
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})) {
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defer cl.CLOSE();
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cl.text(text, cl.Config.text(.{ .font_size = font_size, .font_id = font_id, .color = color }));
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}
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// std.debug.print("BLOB END\n\n", .{});
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}
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fn LandingPageBlob(index: u32, font_size: u16, font_id: u16, color: cl.Color, max_width: f32, text: []const u8) void {
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// std.debug.print("\nBLOB START\n", .{});
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cl.UI(&.{
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.IDI("HeroBlob", index),
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.layout(.{ .sizing = .{ .w = .growMinMax(.{ .max = max_width }) }, .padding = .all(16), .child_gap = 16, .child_alignment = .{ .y = .CENTER } }),
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.border(.outside(color, 2, 0)),
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})({
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cl.text(text, cl.Config.text(.{ .font_size = font_size, .font_id = font_id, .color = color }));
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});
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// std.debug.print("BLOB END\n\n", .{});
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}
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fn createLayout() cl.ClayArray(cl.RenderCommand) {
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cl.beginLayout();
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// cl.UI(&.{
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// .ID("ScrollContainerBackgroundRectangle"),
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// .scroll(.{ .vertical = true }),
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// .layout(.{ .sizing = .grow, .direction = .TOP_TO_BOTTOM, .child_gap = 10 }),
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// .rectangle(.{ .color = COLOR_LIGHT }),
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// })({
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// LandingPageBlob(1, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings");
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// @call(.always_inline, LandingPageBlob, .{ 2, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings" });
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// });
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if (cl.OPEN(&.{
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.ID("ScrollContainerBackgroundRectangle"),
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.scroll(.{ .vertical = true }),
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.layout(.{ .sizing = .grow, .direction = .TOP_TO_BOTTOM, .child_gap = 10 }),
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.rectangle(.{ .color = COLOR_LIGHT }),
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})) {
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defer cl.CLOSE();
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// LandingPageBlob_(1, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings");
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// std.debug.print("\n==\n\n", .{});
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@call(.always_inline, LandingPageBlob_, .{ 2, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings" });
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}
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return cl.endLayout();
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}
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fn loadFont(file_data: ?[]const u8, font_id: u16, font_size: i32) void {
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renderer.raylib_fonts[font_id] = rl.loadFontFromMemory(".ttf", file_data, font_size * 2, null);
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rl.setTextureFilter(renderer.raylib_fonts[font_id].?.texture, .bilinear);
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}
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fn loadImage(comptime path: [:0]const u8) rl.Texture2D {
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const texture = rl.loadTextureFromImage(rl.loadImageFromMemory(@ptrCast(std.fs.path.extension(path)), @embedFile(path)));
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rl.setTextureFilter(texture, .bilinear);
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return texture;
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}
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pub fn main() anyerror!void {
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const allocator = std.heap.page_allocator;
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// init clay
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const min_memory_size: u32 = cl.minMemorySize();
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const memory = try allocator.alloc(u8, min_memory_size);
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defer allocator.free(memory);
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const arena: cl.Arena = cl.createArenaWithCapacityAndMemory(min_memory_size, @ptrCast(memory));
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cl.initialize(arena, .{ .h = 1000, .w = 1000 });
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cl.setMeasureTextFunction(renderer.measureText);
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// init raylib
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rl.setConfigFlags(.{
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.msaa_4x_hint = true,
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.window_resizable = true,
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});
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rl.initWindow(1000, 1000, "Raylib zig Example");
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rl.setWindowMinSize(300, 100);
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rl.setTargetFPS(60);
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// load assets
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loadFont(@embedFile("resources/Quicksand-Semibold.ttf"), FONT_ID_BODY_30, 30);
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var debug_mode_enabled = false;
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while (!rl.windowShouldClose()) {
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if (rl.isKeyPressed(.d)) {
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debug_mode_enabled = !debug_mode_enabled;
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cl.setDebugModeEnabled(debug_mode_enabled);
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}
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window_width = rl.getScreenWidth();
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window_height = rl.getScreenHeight();
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const mouse_pos = rl.getMousePosition();
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cl.setPointerState(.{
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.x = mouse_pos.x,
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.y = mouse_pos.y,
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}, rl.isMouseButtonDown(.left));
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const scroll_delta = rl.getMouseWheelMoveV().multiply(.{ .x = 6, .y = 6 });
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cl.updateScrollContainers(
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false,
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.{ .x = scroll_delta.x, .y = scroll_delta.y },
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rl.getFrameTime(),
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);
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cl.setLayoutDimensions(.{
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.w = @floatFromInt(window_width),
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.h = @floatFromInt(window_height),
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});
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var render_commands = createLayout();
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rl.beginDrawing();
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renderer.clayRaylibRender(&render_commands, allocator);
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rl.endDrawing();
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// @panic("");
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}
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}
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234
examples/bug/src/raylib_render_clay.zig
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234
examples/bug/src/raylib_render_clay.zig
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const std = @import("std");
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const rl = @import("raylib");
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const cl = @import("zclay");
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const math = std.math;
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pub fn clayColorToRaylibColor(color: cl.Color) rl.Color {
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return rl.Color{
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.r = @intFromFloat(color[0]),
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.g = @intFromFloat(color[1]),
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.b = @intFromFloat(color[2]),
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.a = @intFromFloat(color[3]),
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};
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}
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pub var raylib_fonts: [10]?rl.Font = .{null} ** 10;
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pub fn clayRaylibRender(render_commands: *cl.ClayArray(cl.RenderCommand), allocator: std.mem.Allocator) void {
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var i: usize = 0;
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while (i < render_commands.length) : (i += 1) {
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const render_command = cl.renderCommandArrayGet(render_commands, @intCast(i));
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const bounding_box = render_command.bounding_box;
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switch (render_command.command_type) {
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.None => {},
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.Text => {
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const text = render_command.text.chars[0..@intCast(render_command.text.length)];
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const cloned = allocator.dupeZ(c_char, text) catch unreachable;
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defer allocator.free(cloned);
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const fontToUse: rl.Font = raylib_fonts[render_command.config.text_element_config.font_id].?;
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rl.setTextLineSpacing(render_command.config.text_element_config.line_height);
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rl.drawTextEx(
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fontToUse,
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@ptrCast(@alignCast(cloned.ptr)),
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rl.Vector2{ .x = bounding_box.x, .y = bounding_box.y },
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@floatFromInt(render_command.config.text_element_config.font_size),
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@floatFromInt(render_command.config.text_element_config.letter_spacing),
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clayColorToRaylibColor(render_command.config.text_element_config.color),
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);
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},
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.Image => {
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const image_texture: *const rl.Texture2D = @ptrCast(
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@alignCast(render_command.config.image_element_config.image_data),
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);
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rl.drawTextureEx(
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image_texture.*,
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rl.Vector2{ .x = bounding_box.x, .y = bounding_box.y },
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0,
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bounding_box.width / @as(f32, @floatFromInt(image_texture.width)),
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rl.Color.white,
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);
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},
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.ScissorStart => {
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rl.beginScissorMode(
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@intFromFloat(math.round(bounding_box.x)),
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@intFromFloat(math.round(bounding_box.y)),
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@intFromFloat(math.round(bounding_box.width)),
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@intFromFloat(math.round(bounding_box.height)),
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);
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},
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.ScissorEnd => rl.endScissorMode(),
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.Rectangle => {
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const config = render_command.config.rectangle_element_config;
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if (config.corner_radius.top_left > 0) {
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const radius: f32 = (config.corner_radius.top_left * 2) / @min(bounding_box.width, bounding_box.height);
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rl.drawRectangleRounded(
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rl.Rectangle{
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.x = bounding_box.x,
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.y = bounding_box.y,
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.width = bounding_box.width,
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.height = bounding_box.height,
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},
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radius,
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8,
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clayColorToRaylibColor(config.color),
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);
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} else {
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rl.drawRectangle(
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@intFromFloat(bounding_box.x),
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@intFromFloat(bounding_box.y),
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@intFromFloat(bounding_box.width),
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@intFromFloat(bounding_box.height),
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clayColorToRaylibColor(config.color),
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);
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}
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},
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.Border => {
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const config = render_command.config.border_element_config;
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if (config.left.width > 0) {
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rl.drawRectangle(
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@intFromFloat(math.round(bounding_box.x)),
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@intFromFloat(math.round(bounding_box.y + config.corner_radius.top_left)),
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@intCast(config.left.width),
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@intFromFloat(math.round(bounding_box.height - config.corner_radius.top_left - config.corner_radius.bottom_left)),
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clayColorToRaylibColor(config.left.color),
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);
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}
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if (config.right.width > 0) {
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rl.drawRectangle(
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@intFromFloat(math.round(bounding_box.x + bounding_box.width - @as(f32, @floatFromInt(config.right.width)))),
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@intFromFloat(math.round(bounding_box.y + config.corner_radius.top_right)),
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@intCast(config.right.width),
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@intFromFloat(math.round(bounding_box.height - config.corner_radius.top_right - config.corner_radius.bottom_right)),
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clayColorToRaylibColor(config.right.color),
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);
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}
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if (config.top.width > 0) {
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rl.drawRectangle(
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@intFromFloat(math.round(bounding_box.x + config.corner_radius.top_left)),
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@intFromFloat(math.round(bounding_box.y)),
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@intFromFloat(math.round(bounding_box.width - config.corner_radius.top_left - config.corner_radius.top_right)),
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@intCast(config.top.width),
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clayColorToRaylibColor(config.top.color),
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);
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}
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if (config.bottom.width > 0) {
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rl.drawRectangle(
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@intFromFloat(math.round(bounding_box.x + config.corner_radius.bottom_left)),
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@intFromFloat(math.round(bounding_box.y + bounding_box.height - @as(f32, @floatFromInt(config.bottom.width)))),
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@intFromFloat(math.round(bounding_box.width - config.corner_radius.bottom_left - config.corner_radius.bottom_right)),
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@intCast(config.bottom.width),
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clayColorToRaylibColor(config.bottom.color),
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);
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}
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if (config.corner_radius.top_left > 0) {
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rl.drawRing(
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rl.Vector2{
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.x = math.round(bounding_box.x + config.corner_radius.top_left),
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.y = math.round(bounding_box.y + config.corner_radius.top_left),
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},
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math.round(config.corner_radius.top_left - @as(f32, @floatFromInt(config.top.width))),
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config.corner_radius.top_left,
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180,
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270,
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10,
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clayColorToRaylibColor(config.top.color),
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);
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}
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if (config.corner_radius.top_right > 0) {
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rl.drawRing(
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rl.Vector2{
|
||||
.x = math.round(bounding_box.x + bounding_box.width - config.corner_radius.top_right),
|
||||
.y = math.round(bounding_box.y + config.corner_radius.top_right),
|
||||
},
|
||||
math.round(config.corner_radius.top_right - @as(f32, @floatFromInt(config.top.width))),
|
||||
config.corner_radius.top_right,
|
||||
270,
|
||||
360,
|
||||
10,
|
||||
clayColorToRaylibColor(config.top.color),
|
||||
);
|
||||
}
|
||||
if (config.corner_radius.bottom_left > 0) {
|
||||
rl.drawRing(
|
||||
rl.Vector2{
|
||||
.x = math.round(bounding_box.x + config.corner_radius.bottom_left),
|
||||
.y = math.round(bounding_box.y + bounding_box.height - config.corner_radius.bottom_left),
|
||||
},
|
||||
math.round(config.corner_radius.bottom_left - @as(f32, @floatFromInt(config.top.width))),
|
||||
config.corner_radius.bottom_left,
|
||||
90,
|
||||
180,
|
||||
10,
|
||||
clayColorToRaylibColor(config.bottom.color),
|
||||
);
|
||||
}
|
||||
if (config.corner_radius.bottom_right > 0) {
|
||||
rl.drawRing(
|
||||
rl.Vector2{
|
||||
.x = math.round(bounding_box.x + bounding_box.width - config.corner_radius.bottom_right),
|
||||
.y = math.round(bounding_box.y + bounding_box.height - config.corner_radius.bottom_right),
|
||||
},
|
||||
math.round(config.corner_radius.bottom_right - @as(f32, @floatFromInt(config.top.width))),
|
||||
config.corner_radius.bottom_right,
|
||||
0.1,
|
||||
90,
|
||||
10,
|
||||
clayColorToRaylibColor(config.bottom.color),
|
||||
);
|
||||
}
|
||||
},
|
||||
.Custom => {
|
||||
// Implement custom element rendering here
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn measureText(clay_text: []const u8, config: *cl.TextElementConfig) cl.Dimensions {
|
||||
const font = raylib_fonts[config.font_id].?;
|
||||
const text: []const u8 = clay_text;
|
||||
const font_size: f32 = @floatFromInt(config.font_size);
|
||||
const letter_spacing: f32 = @floatFromInt(config.letter_spacing);
|
||||
const line_height = config.line_height;
|
||||
|
||||
var temp_byte_counter: usize = 0;
|
||||
var byte_counter: usize = 0;
|
||||
var text_width: f32 = 0.0;
|
||||
var temp_text_width: f32 = 0.0;
|
||||
var text_height: f32 = font_size;
|
||||
const scale_factor: f32 = font_size / @as(f32, @floatFromInt(font.baseSize));
|
||||
|
||||
var utf8 = std.unicode.Utf8View.initUnchecked(text).iterator();
|
||||
|
||||
while (utf8.nextCodepoint()) |codepoint| {
|
||||
byte_counter += std.unicode.utf8CodepointSequenceLength(codepoint) catch 1;
|
||||
const index: usize = @intCast(
|
||||
rl.getGlyphIndex(font, @as(i32, @intCast(codepoint))),
|
||||
);
|
||||
|
||||
if (codepoint != '\n') {
|
||||
if (font.glyphs[index].advanceX != 0) {
|
||||
text_width += @floatFromInt(font.glyphs[index].advanceX);
|
||||
} else {
|
||||
text_width += font.recs[index].width + @as(f32, @floatFromInt(font.glyphs[index].offsetX));
|
||||
}
|
||||
} else {
|
||||
if (temp_text_width < text_width) temp_text_width = text_width;
|
||||
byte_counter = 0;
|
||||
text_width = 0;
|
||||
text_height += font_size + @as(f32, @floatFromInt(line_height));
|
||||
}
|
||||
|
||||
if (temp_byte_counter < byte_counter) temp_byte_counter = byte_counter;
|
||||
}
|
||||
|
||||
if (temp_text_width < text_width) temp_text_width = text_width;
|
||||
|
||||
std.debug.print("\"{s}\" => .w = {d}\n", .{ clay_text, temp_text_width * scale_factor + (@as(f32, @floatFromInt(temp_byte_counter)) - 1) * letter_spacing });
|
||||
|
||||
return cl.Dimensions{
|
||||
.h = text_height,
|
||||
.w = temp_text_width * scale_factor + (@as(f32, @floatFromInt(temp_byte_counter)) - 1) * letter_spacing,
|
||||
};
|
||||
}
|
BIN
examples/bug/src/resources/Quicksand-Semibold.ttf
Normal file
BIN
examples/bug/src/resources/Quicksand-Semibold.ttf
Normal file
Binary file not shown.
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Add a link
Reference in a new issue