first pass with unsolved text wrapping bug

This commit is contained in:
johan0A 2025-01-13 00:06:27 +01:00
parent d4e1d84e5b
commit f6a86434e2
8 changed files with 679 additions and 185 deletions

86
examples/bug/build.zig Normal file
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const std = @import("std");
const B = std.Build;
pub fn build(b: *B) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
{
const exe = b.addExecutable(.{
.name = "debug",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
addDependencies(exe, b, target, optimize);
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}
{
const exe_unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
addDependencies(exe_unit_tests, b, target, optimize);
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_exe_unit_tests.step);
}
{
const exe_check = b.addExecutable(.{
.name = "check",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
addDependencies(exe_check, b, target, optimize);
const tests_check = b.addTest(.{
.name = "check",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
addDependencies(tests_check, b, target, optimize);
const check = b.step("check", "Check if exe and tests compile");
check.dependOn(&exe_check.step);
check.dependOn(&tests_check.step);
}
}
fn addDependencies(
compile_step: *B.Step.Compile,
b: *B,
target: B.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
) void {
const zclay_dep = b.dependency("zclay", .{
.target = target,
.optimize = optimize,
});
const zclay = zclay_dep.module("zclay");
compile_step.root_module.addImport("zclay", zclay);
const raylib_dep = b.dependency("raylib-zig", .{
.target = target,
.optimize = optimize,
});
const raylib = raylib_dep.module("raylib");
compile_step.root_module.addImport("raylib", raylib);
const raylib_artifact = raylib_dep.artifact("raylib");
compile_step.linkLibrary(raylib_artifact);
}

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.{
.name = "zig-exe-template",
.version = "0.0.0",
.dependencies = .{
.zclay = .{
.path = "../../",
},
.@"raylib-zig" = .{
.url = "https://github.com/Not-Nik/raylib-zig/archive/35332edacf2e03236220f12a8dd3410b1c39d9eb.tar.gz",
.hash = "1220c34fe472645e173a7168eb513ca8343af3c3f61b618daedda30ec3932b002637",
},
},
.paths = .{
"build.zig",
"build.zig.zon",
"src",
"LICENSE",
"README.md",
},
}

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examples/bug/src/main.zig Normal file
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const std = @import("std");
const rl = @import("raylib");
const cl = @import("zclay");
const renderer = @import("raylib_render_clay.zig");
const FONT_ID_BODY_30 = 6;
const COLOR_LIGHT = cl.Color{ 244, 235, 230, 255 };
const COLOR_LIGHT_HOVER = cl.Color{ 224, 215, 210, 255 };
const COLOR_BUTTON_HOVER = cl.Color{ 238, 227, 225, 255 };
const COLOR_BROWN = cl.Color{ 61, 26, 5, 255 };
const COLOR_RED = cl.Color{ 168, 66, 28, 255 };
const COLOR_RED_HOVER = cl.Color{ 148, 46, 8, 255 };
const COLOR_ORANGE = cl.Color{ 225, 138, 50, 255 };
const COLOR_BLUE = cl.Color{ 111, 173, 162, 255 };
const COLOR_TEAL = cl.Color{ 111, 173, 162, 255 };
const COLOR_BLUE_DARK = cl.Color{ 2, 32, 82, 255 };
const COLOR_ZIG_LOGO = cl.Color{ 247, 164, 29, 255 };
// Colors for top stripe
const COLORS_TOP_BORDER = [_]cl.Color{
.{ 240, 213, 137, 255 },
.{ 236, 189, 80, 255 },
.{ 225, 138, 50, 255 },
.{ 223, 110, 44, 255 },
.{ 168, 66, 28, 255 },
};
const border_data = cl.BorderData{ .width = 2, .color = COLOR_RED };
var window_height: isize = 0;
var window_width: isize = 0;
fn LandingPageBlob_(index: u32, font_size: u16, font_id: u16, color: cl.Color, max_width: f32, text: []const u8) void {
// std.debug.print("\nBLOB START\n", .{});
if (cl.OPEN(&.{
.IDI("HeroBlob", index),
.layout(.{ .sizing = .{ .w = .growMinMax(.{ .max = max_width }) }, .padding = .all(16), .child_gap = 16, .child_alignment = .{ .y = .CENTER } }),
.border(.outside(color, 2, 0)),
})) {
defer cl.CLOSE();
cl.text(text, cl.Config.text(.{ .font_size = font_size, .font_id = font_id, .color = color }));
}
// std.debug.print("BLOB END\n\n", .{});
}
fn LandingPageBlob(index: u32, font_size: u16, font_id: u16, color: cl.Color, max_width: f32, text: []const u8) void {
// std.debug.print("\nBLOB START\n", .{});
cl.UI(&.{
.IDI("HeroBlob", index),
.layout(.{ .sizing = .{ .w = .growMinMax(.{ .max = max_width }) }, .padding = .all(16), .child_gap = 16, .child_alignment = .{ .y = .CENTER } }),
.border(.outside(color, 2, 0)),
})({
cl.text(text, cl.Config.text(.{ .font_size = font_size, .font_id = font_id, .color = color }));
});
// std.debug.print("BLOB END\n\n", .{});
}
fn createLayout() cl.ClayArray(cl.RenderCommand) {
cl.beginLayout();
// cl.UI(&.{
// .ID("ScrollContainerBackgroundRectangle"),
// .scroll(.{ .vertical = true }),
// .layout(.{ .sizing = .grow, .direction = .TOP_TO_BOTTOM, .child_gap = 10 }),
// .rectangle(.{ .color = COLOR_LIGHT }),
// })({
// LandingPageBlob(1, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings");
// @call(.always_inline, LandingPageBlob, .{ 2, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings" });
// });
if (cl.OPEN(&.{
.ID("ScrollContainerBackgroundRectangle"),
.scroll(.{ .vertical = true }),
.layout(.{ .sizing = .grow, .direction = .TOP_TO_BOTTOM, .child_gap = 10 }),
.rectangle(.{ .color = COLOR_LIGHT }),
})) {
defer cl.CLOSE();
// LandingPageBlob_(1, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings");
// std.debug.print("\n==\n\n", .{});
@call(.always_inline, LandingPageBlob_, .{ 2, 30, FONT_ID_BODY_30, COLOR_ZIG_LOGO, 510, "The official Clay website recreated with zclay: clay-zig-bindings" });
}
return cl.endLayout();
}
fn loadFont(file_data: ?[]const u8, font_id: u16, font_size: i32) void {
renderer.raylib_fonts[font_id] = rl.loadFontFromMemory(".ttf", file_data, font_size * 2, null);
rl.setTextureFilter(renderer.raylib_fonts[font_id].?.texture, .bilinear);
}
fn loadImage(comptime path: [:0]const u8) rl.Texture2D {
const texture = rl.loadTextureFromImage(rl.loadImageFromMemory(@ptrCast(std.fs.path.extension(path)), @embedFile(path)));
rl.setTextureFilter(texture, .bilinear);
return texture;
}
pub fn main() anyerror!void {
const allocator = std.heap.page_allocator;
// init clay
const min_memory_size: u32 = cl.minMemorySize();
const memory = try allocator.alloc(u8, min_memory_size);
defer allocator.free(memory);
const arena: cl.Arena = cl.createArenaWithCapacityAndMemory(min_memory_size, @ptrCast(memory));
cl.initialize(arena, .{ .h = 1000, .w = 1000 });
cl.setMeasureTextFunction(renderer.measureText);
// init raylib
rl.setConfigFlags(.{
.msaa_4x_hint = true,
.window_resizable = true,
});
rl.initWindow(1000, 1000, "Raylib zig Example");
rl.setWindowMinSize(300, 100);
rl.setTargetFPS(60);
// load assets
loadFont(@embedFile("resources/Quicksand-Semibold.ttf"), FONT_ID_BODY_30, 30);
var debug_mode_enabled = false;
while (!rl.windowShouldClose()) {
if (rl.isKeyPressed(.d)) {
debug_mode_enabled = !debug_mode_enabled;
cl.setDebugModeEnabled(debug_mode_enabled);
}
window_width = rl.getScreenWidth();
window_height = rl.getScreenHeight();
const mouse_pos = rl.getMousePosition();
cl.setPointerState(.{
.x = mouse_pos.x,
.y = mouse_pos.y,
}, rl.isMouseButtonDown(.left));
const scroll_delta = rl.getMouseWheelMoveV().multiply(.{ .x = 6, .y = 6 });
cl.updateScrollContainers(
false,
.{ .x = scroll_delta.x, .y = scroll_delta.y },
rl.getFrameTime(),
);
cl.setLayoutDimensions(.{
.w = @floatFromInt(window_width),
.h = @floatFromInt(window_height),
});
var render_commands = createLayout();
rl.beginDrawing();
renderer.clayRaylibRender(&render_commands, allocator);
rl.endDrawing();
// @panic("");
}
}

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const std = @import("std");
const rl = @import("raylib");
const cl = @import("zclay");
const math = std.math;
pub fn clayColorToRaylibColor(color: cl.Color) rl.Color {
return rl.Color{
.r = @intFromFloat(color[0]),
.g = @intFromFloat(color[1]),
.b = @intFromFloat(color[2]),
.a = @intFromFloat(color[3]),
};
}
pub var raylib_fonts: [10]?rl.Font = .{null} ** 10;
pub fn clayRaylibRender(render_commands: *cl.ClayArray(cl.RenderCommand), allocator: std.mem.Allocator) void {
var i: usize = 0;
while (i < render_commands.length) : (i += 1) {
const render_command = cl.renderCommandArrayGet(render_commands, @intCast(i));
const bounding_box = render_command.bounding_box;
switch (render_command.command_type) {
.None => {},
.Text => {
const text = render_command.text.chars[0..@intCast(render_command.text.length)];
const cloned = allocator.dupeZ(c_char, text) catch unreachable;
defer allocator.free(cloned);
const fontToUse: rl.Font = raylib_fonts[render_command.config.text_element_config.font_id].?;
rl.setTextLineSpacing(render_command.config.text_element_config.line_height);
rl.drawTextEx(
fontToUse,
@ptrCast(@alignCast(cloned.ptr)),
rl.Vector2{ .x = bounding_box.x, .y = bounding_box.y },
@floatFromInt(render_command.config.text_element_config.font_size),
@floatFromInt(render_command.config.text_element_config.letter_spacing),
clayColorToRaylibColor(render_command.config.text_element_config.color),
);
},
.Image => {
const image_texture: *const rl.Texture2D = @ptrCast(
@alignCast(render_command.config.image_element_config.image_data),
);
rl.drawTextureEx(
image_texture.*,
rl.Vector2{ .x = bounding_box.x, .y = bounding_box.y },
0,
bounding_box.width / @as(f32, @floatFromInt(image_texture.width)),
rl.Color.white,
);
},
.ScissorStart => {
rl.beginScissorMode(
@intFromFloat(math.round(bounding_box.x)),
@intFromFloat(math.round(bounding_box.y)),
@intFromFloat(math.round(bounding_box.width)),
@intFromFloat(math.round(bounding_box.height)),
);
},
.ScissorEnd => rl.endScissorMode(),
.Rectangle => {
const config = render_command.config.rectangle_element_config;
if (config.corner_radius.top_left > 0) {
const radius: f32 = (config.corner_radius.top_left * 2) / @min(bounding_box.width, bounding_box.height);
rl.drawRectangleRounded(
rl.Rectangle{
.x = bounding_box.x,
.y = bounding_box.y,
.width = bounding_box.width,
.height = bounding_box.height,
},
radius,
8,
clayColorToRaylibColor(config.color),
);
} else {
rl.drawRectangle(
@intFromFloat(bounding_box.x),
@intFromFloat(bounding_box.y),
@intFromFloat(bounding_box.width),
@intFromFloat(bounding_box.height),
clayColorToRaylibColor(config.color),
);
}
},
.Border => {
const config = render_command.config.border_element_config;
if (config.left.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x)),
@intFromFloat(math.round(bounding_box.y + config.corner_radius.top_left)),
@intCast(config.left.width),
@intFromFloat(math.round(bounding_box.height - config.corner_radius.top_left - config.corner_radius.bottom_left)),
clayColorToRaylibColor(config.left.color),
);
}
if (config.right.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x + bounding_box.width - @as(f32, @floatFromInt(config.right.width)))),
@intFromFloat(math.round(bounding_box.y + config.corner_radius.top_right)),
@intCast(config.right.width),
@intFromFloat(math.round(bounding_box.height - config.corner_radius.top_right - config.corner_radius.bottom_right)),
clayColorToRaylibColor(config.right.color),
);
}
if (config.top.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x + config.corner_radius.top_left)),
@intFromFloat(math.round(bounding_box.y)),
@intFromFloat(math.round(bounding_box.width - config.corner_radius.top_left - config.corner_radius.top_right)),
@intCast(config.top.width),
clayColorToRaylibColor(config.top.color),
);
}
if (config.bottom.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x + config.corner_radius.bottom_left)),
@intFromFloat(math.round(bounding_box.y + bounding_box.height - @as(f32, @floatFromInt(config.bottom.width)))),
@intFromFloat(math.round(bounding_box.width - config.corner_radius.bottom_left - config.corner_radius.bottom_right)),
@intCast(config.bottom.width),
clayColorToRaylibColor(config.bottom.color),
);
}
if (config.corner_radius.top_left > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + config.corner_radius.top_left),
.y = math.round(bounding_box.y + config.corner_radius.top_left),
},
math.round(config.corner_radius.top_left - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.top_left,
180,
270,
10,
clayColorToRaylibColor(config.top.color),
);
}
if (config.corner_radius.top_right > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + bounding_box.width - config.corner_radius.top_right),
.y = math.round(bounding_box.y + config.corner_radius.top_right),
},
math.round(config.corner_radius.top_right - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.top_right,
270,
360,
10,
clayColorToRaylibColor(config.top.color),
);
}
if (config.corner_radius.bottom_left > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + config.corner_radius.bottom_left),
.y = math.round(bounding_box.y + bounding_box.height - config.corner_radius.bottom_left),
},
math.round(config.corner_radius.bottom_left - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.bottom_left,
90,
180,
10,
clayColorToRaylibColor(config.bottom.color),
);
}
if (config.corner_radius.bottom_right > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + bounding_box.width - config.corner_radius.bottom_right),
.y = math.round(bounding_box.y + bounding_box.height - config.corner_radius.bottom_right),
},
math.round(config.corner_radius.bottom_right - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.bottom_right,
0.1,
90,
10,
clayColorToRaylibColor(config.bottom.color),
);
}
},
.Custom => {
// Implement custom element rendering here
},
}
}
}
pub fn measureText(clay_text: []const u8, config: *cl.TextElementConfig) cl.Dimensions {
const font = raylib_fonts[config.font_id].?;
const text: []const u8 = clay_text;
const font_size: f32 = @floatFromInt(config.font_size);
const letter_spacing: f32 = @floatFromInt(config.letter_spacing);
const line_height = config.line_height;
var temp_byte_counter: usize = 0;
var byte_counter: usize = 0;
var text_width: f32 = 0.0;
var temp_text_width: f32 = 0.0;
var text_height: f32 = font_size;
const scale_factor: f32 = font_size / @as(f32, @floatFromInt(font.baseSize));
var utf8 = std.unicode.Utf8View.initUnchecked(text).iterator();
while (utf8.nextCodepoint()) |codepoint| {
byte_counter += std.unicode.utf8CodepointSequenceLength(codepoint) catch 1;
const index: usize = @intCast(
rl.getGlyphIndex(font, @as(i32, @intCast(codepoint))),
);
if (codepoint != '\n') {
if (font.glyphs[index].advanceX != 0) {
text_width += @floatFromInt(font.glyphs[index].advanceX);
} else {
text_width += font.recs[index].width + @as(f32, @floatFromInt(font.glyphs[index].offsetX));
}
} else {
if (temp_text_width < text_width) temp_text_width = text_width;
byte_counter = 0;
text_width = 0;
text_height += font_size + @as(f32, @floatFromInt(line_height));
}
if (temp_byte_counter < byte_counter) temp_byte_counter = byte_counter;
}
if (temp_text_width < text_width) temp_text_width = text_width;
std.debug.print("\"{s}\" => .w = {d}\n", .{ clay_text, temp_text_width * scale_factor + (@as(f32, @floatFromInt(temp_byte_counter)) - 1) * letter_spacing });
return cl.Dimensions{
.h = text_height,
.w = temp_text_width * scale_factor + (@as(f32, @floatFromInt(temp_byte_counter)) - 1) * letter_spacing,
};
}

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