wip porting the clay-official-website as an example

This commit is contained in:
johan0A 2024-11-10 03:07:23 +01:00
parent 4667b2771e
commit 97557de3fb
20 changed files with 725 additions and 33 deletions

View file

@ -0,0 +1,127 @@
const std = @import("std");
const rl = @import("raylib");
const cl = @import("zclay");
const renderer = @import("raylib_render_clay.zig");
const light_grey: cl.Color = .{ 224, 215, 210, 255 };
const red: cl.Color = .{ 168, 66, 28, 255 };
const orange: cl.Color = .{ 225, 138, 50, 255 };
const white: cl.Color = .{ 250, 250, 255, 255 };
const sidebar_item_layout: cl.LayoutConfig = .{ .size = .{ .w = .grow, .h = .fixed(50) } };
fn sidebarItemCompoment(index: usize) void {
cl.UI(&.{
.IDI("SidebarBlob", @intCast(index)),
.layout(sidebar_item_layout),
.rectangle(.{ .color = orange }),
});
defer cl.CLOSE();
}
fn createLayout(profile_picture: *const rl.Texture2D) cl.ClayArray(cl.RenderCommand) {
cl.beginLayout();
{
cl.UI(&.{
.ID("OuterContainer"),
.layout(.{ .direction = .LEFT_TO_RIGHT, .size = .grow, .padding = .uniform(16), .gap = 16 }),
.rectangle(.{ .color = white }),
});
defer cl.CLOSE();
cl.UI(&.{
.ID("SideBar"),
.layout(.{
.direction = .TOP_TO_BOTTOM,
.size = .{ .h = .grow, .w = .fixed(300) },
.padding = .uniform(16),
.alignment = .top_center,
.gap = 16,
}),
.rectangle(.{ .color = light_grey }),
});
{
defer cl.CLOSE();
cl.UI(&.{
.ID("ProfilePictureOuter"),
.layout(.{ .size = .{ .w = .grow }, .padding = .uniform(16), .alignment = .center_left, .gap = 16 }),
.rectangle(.{ .color = red }),
});
{
defer cl.CLOSE();
cl.UI(&.{
.ID("ProfilePicture"),
.layout(.{ .size = .{ .h = .fixed(60), .w = .fixed(60) } }),
.image(.{ .source_dimensions = .{ .h = 60, .w = 60 }, .image_data = @ptrCast(profile_picture) }),
});
cl.CLOSE();
cl.text("Clay - UI Library", cl.Config.text(.{ .font_size = 24, .color = light_grey }));
}
for (0..5) |i| sidebarItemCompoment(i);
}
cl.UI(&.{
.ID("MainContent"),
.layout(.{ .size = .grow }),
.rectangle(.{ .color = light_grey }),
});
cl.CLOSE();
}
return cl.endLayout();
}
fn loadFont(file_data: ?[]const u8, font_id: u16, font_size: i32) void {
renderer.raylib_fonts[font_id] = rl.loadFontFromMemory(".ttf", file_data, font_size * 2, null);
rl.setTextureFilter(renderer.raylib_fonts[font_id].?.texture, .texture_filter_bilinear);
}
pub fn main() anyerror!void {
const allocator = std.heap.page_allocator;
// init clay
const min_memory_size: u32 = cl.minMemorySize();
const memory = try allocator.alloc(u8, min_memory_size);
defer allocator.free(memory);
const arena: cl.Arena = cl.createArenaWithCapacityAndMemory(min_memory_size, @ptrCast(memory));
cl.initialize(arena, .{ .h = 1000, .w = 1000 });
cl.setMeasureTextFunction(renderer.measureText);
// init raylib
rl.setConfigFlags(.{
.msaa_4x_hint = true,
.vsync_hint = true,
.window_highdpi = true,
.window_resizable = true,
});
rl.initWindow(1000, 1000, "Raylib zig Example");
rl.setTargetFPS(60);
// load assets
loadFont(@embedFile("./resources/Roboto-Regular.ttf"), 0, 24);
const profile_picture = rl.loadTextureFromImage(rl.loadImageFromMemory(".png", @embedFile("./resources/profile-picture.png")));
var debug_mode_enabled = false;
while (!rl.windowShouldClose()) {
if (rl.isKeyPressed(.key_d)) {
debug_mode_enabled = !debug_mode_enabled;
cl.setDebugModeEnabled(debug_mode_enabled);
}
const mouse_pos = rl.getMousePosition();
cl.setPointerState(.{
.x = mouse_pos.x,
.y = mouse_pos.y,
}, rl.isMouseButtonDown(.mouse_button_left));
cl.setLayoutDimensions(.{
.w = @floatFromInt(rl.getScreenWidth()),
.h = @floatFromInt(rl.getScreenHeight()),
});
var render_commands = createLayout(&profile_picture);
rl.beginDrawing();
renderer.clayRaylibRender(&render_commands, allocator);
rl.endDrawing();
}
}

View file

@ -0,0 +1,232 @@
const std = @import("std");
const rl = @import("raylib");
const cl = @import("zclay");
const math = std.math;
pub fn clayColorToRaylibColor(color: cl.Color) rl.Color {
return rl.Color{
.r = @intFromFloat(color[0]),
.g = @intFromFloat(color[1]),
.b = @intFromFloat(color[2]),
.a = @intFromFloat(color[3]),
};
}
pub var raylib_fonts: [10]?rl.Font = .{null} ** 10;
pub fn clayRaylibRender(render_commands: *cl.ClayArray(cl.RenderCommand), allocator: std.mem.Allocator) void {
var i: usize = 0;
while (i < render_commands.length) : (i += 1) {
const render_command = cl.renderCommandArrayGet(render_commands, @intCast(i));
const bounding_box = render_command.bounding_box;
switch (render_command.command_type) {
.None => {},
.Text => {
const text = render_command.text.chars[0..@intCast(render_command.text.length)];
const cloned = allocator.dupeZ(c_char, text) catch unreachable;
defer allocator.free(cloned);
const fontToUse: rl.Font = raylib_fonts[render_command.config.text_element_config.font_id].?;
rl.setTextLineSpacing(render_command.config.text_element_config.line_height);
rl.drawTextEx(
fontToUse,
@ptrCast(@alignCast(cloned.ptr)),
rl.Vector2{ .x = bounding_box.x, .y = bounding_box.y },
@floatFromInt(render_command.config.text_element_config.font_size),
@floatFromInt(render_command.config.text_element_config.letter_spacing),
clayColorToRaylibColor(render_command.config.text_element_config.color),
);
},
.Image => {
const image_texture: *const rl.Texture2D = @ptrCast(
@alignCast(render_command.config.image_element_config.image_data),
);
rl.drawTextureEx(
image_texture.*,
rl.Vector2{ .x = bounding_box.x, .y = bounding_box.y },
0,
bounding_box.width / @as(f32, @floatFromInt(image_texture.width)),
rl.Color.white,
);
},
.ScissorStart => {
rl.beginScissorMode(
@intFromFloat(math.round(bounding_box.x)),
@intFromFloat(math.round(bounding_box.y)),
@intFromFloat(math.round(bounding_box.width)),
@intFromFloat(math.round(bounding_box.height)),
);
},
.ScissorEnd => rl.endScissorMode(),
.Rectangle => {
const config = render_command.config.rectangle_element_config;
if (config.corner_radius.top_left > 0) {
const radius: f32 = (config.corner_radius.top_left * 2) / @min(bounding_box.width, bounding_box.height);
rl.drawRectangleRounded(
rl.Rectangle{
.x = bounding_box.x,
.y = bounding_box.y,
.width = bounding_box.width,
.height = bounding_box.height,
},
radius,
8,
clayColorToRaylibColor(config.color),
);
} else {
rl.drawRectangle(
@intFromFloat(bounding_box.x),
@intFromFloat(bounding_box.y),
@intFromFloat(bounding_box.width),
@intFromFloat(bounding_box.height),
clayColorToRaylibColor(config.color),
);
}
},
.Border => {
const config = render_command.config.border_element_config;
if (config.left.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x)),
@intFromFloat(math.round(bounding_box.y + config.corner_radius.top_left)),
@intCast(config.left.width),
@intFromFloat(math.round(bounding_box.height - config.corner_radius.top_left - config.corner_radius.bottom_left)),
clayColorToRaylibColor(config.left.color),
);
}
if (config.right.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x + bounding_box.width - @as(f32, @floatFromInt(config.right.width)))),
@intFromFloat(math.round(bounding_box.y + config.corner_radius.top_right)),
@intCast(config.right.width),
@intFromFloat(math.round(bounding_box.height - config.corner_radius.top_right - config.corner_radius.bottom_right)),
clayColorToRaylibColor(config.right.color),
);
}
if (config.top.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x + config.corner_radius.top_left)),
@intFromFloat(math.round(bounding_box.y)),
@intFromFloat(math.round(bounding_box.width - config.corner_radius.top_left - config.corner_radius.top_right)),
@intCast(config.top.width),
clayColorToRaylibColor(config.top.color),
);
}
if (config.bottom.width > 0) {
rl.drawRectangle(
@intFromFloat(math.round(bounding_box.x + config.corner_radius.bottom_left)),
@intFromFloat(math.round(bounding_box.y + bounding_box.height - @as(f32, @floatFromInt(config.bottom.width)))),
@intFromFloat(math.round(bounding_box.width - config.corner_radius.bottom_left - config.corner_radius.bottom_right)),
@intCast(config.bottom.width),
clayColorToRaylibColor(config.bottom.color),
);
}
if (config.corner_radius.top_left > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + config.corner_radius.top_left),
.y = math.round(bounding_box.y + config.corner_radius.top_left),
},
math.round(config.corner_radius.top_left - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.top_left,
180,
270,
10,
clayColorToRaylibColor(config.top.color),
);
}
if (config.corner_radius.top_right > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + bounding_box.width - config.corner_radius.top_right),
.y = math.round(bounding_box.y + config.corner_radius.top_right),
},
math.round(config.corner_radius.top_right - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.top_right,
270,
360,
10,
clayColorToRaylibColor(config.top.color),
);
}
if (config.corner_radius.bottom_left > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + config.corner_radius.bottom_left),
.y = math.round(bounding_box.y + bounding_box.height - config.corner_radius.bottom_left),
},
math.round(config.corner_radius.bottom_left - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.bottom_left,
90,
180,
10,
clayColorToRaylibColor(config.bottom.color),
);
}
if (config.corner_radius.bottom_right > 0) {
rl.drawRing(
rl.Vector2{
.x = math.round(bounding_box.x + bounding_box.width - config.corner_radius.bottom_right),
.y = math.round(bounding_box.y + bounding_box.height - config.corner_radius.bottom_right),
},
math.round(config.corner_radius.bottom_right - @as(f32, @floatFromInt(config.top.width))),
config.corner_radius.bottom_right,
0.1,
90,
10,
clayColorToRaylibColor(config.bottom.color),
);
}
},
.Custom => {
// Implement custom element rendering here
},
}
}
}
pub fn measureText(clay_text: []const u8, config: *cl.TextElementConfig) cl.Dimensions {
const font = raylib_fonts[config.font_id].?;
const text: []const u8 = clay_text;
const font_size: f32 = @floatFromInt(config.font_size);
const letter_spacing: f32 = @floatFromInt(config.letter_spacing);
const line_height = config.line_height;
var temp_byte_counter: usize = 0;
var byte_counter: usize = 0;
var text_width: f32 = 0.0;
var temp_text_width: f32 = 0.0;
var text_height: f32 = font_size;
const scale_factor: f32 = font_size / @as(f32, @floatFromInt(font.baseSize));
var utf8 = std.unicode.Utf8View.initUnchecked(text).iterator();
while (utf8.nextCodepoint()) |codepoint| {
byte_counter += std.unicode.utf8CodepointSequenceLength(codepoint) catch 1;
const index: usize = @intCast(
rl.getGlyphIndex(font, @as(i32, @intCast(codepoint))),
);
if (codepoint != '\n') {
if (font.glyphs[index].advanceX != 0) {
text_width += @floatFromInt(font.glyphs[index].advanceX);
} else {
text_width += font.recs[index].width + @as(f32, @floatFromInt(font.glyphs[index].offsetX));
}
} else {
if (temp_text_width < text_width) temp_text_width = text_width;
byte_counter = 0;
text_width = 0;
text_height += font_size + @as(f32, @floatFromInt(line_height));
}
if (temp_byte_counter < byte_counter) temp_byte_counter = byte_counter;
}
if (temp_text_width < text_width) temp_text_width = text_width;
return cl.Dimensions{
.h = text_height,
.w = temp_text_width * scale_factor + @as(f32, @floatFromInt(temp_byte_counter - 1)) * letter_spacing,
};
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 101 KiB