revamp of the layout creation api
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4 changed files with 138 additions and 192 deletions
50
README.md
50
README.md
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@ -1,10 +1,10 @@
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### Zig Bindings for clay.h
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> [!IMPORTANT]
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> Zig 0.14.0 or higher is required.
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> Zig 0.14.0 or higher is required. (tested with zig 0.14.0-dev.2628+5b5c60f4)
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> [!NOTE]
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> This project currently is in beta.
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> [!NOTE]
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> This project is currently in beta.
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This repository contains Zig bindings for the [clay UI layout library](https://github.com/nicbarker/clay), as well as an example implementation of the [clay website](https://nicbarker.com/clay) in Zig.
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@ -15,7 +15,8 @@ The **most notable difference** between the C API and the Zig bindings is that o
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other changes include:
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- minor naming changes
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- ability to initialize a parameter by calling a function that is part of its type's namespace for example `.fixed()` or `.layout()`
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- ability to initialize a parameter by using a public constant that is part of its type's namespace for example `.grow`
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- ability to initialize a parameter by using a public constant that is part of its type's namespace for example `.grow`
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- clay.singleElem() is available to create a clay element without creating a scope
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In C:
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```C
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@ -37,7 +38,7 @@ CLAY(
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In Zig:
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```Zig
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clay.UI(&.{ // first function call to open the scope
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if (clay.OPEN(&.{ // first function call to open the scope
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.ID("SideBar"),
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.layout(.{
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.direction = .TOP_TO_BOTTOM,
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@ -47,8 +48,7 @@ clay.UI(&.{ // first function call to open the scope
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.gap = 16,
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}),
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.rectangle(.{ .color = light_grey }),
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});
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{
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})) {
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defer clay.CLOSE(); // defered second function call to close the scope
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// Child elements here
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}
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@ -119,30 +119,25 @@ const white: clay.Color = .{ 250, 250, 255, 255 };
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// Layout config is just a struct that can be declared statically, or inline
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const sidebar_item_layout: clay.LayoutConfig = .{ .sizing = .{ .w = .grow, .h = .fixed(50) } };
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// Re-useable components are just normal functions
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fn sidebarItemCompoment(index: usize) void {
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clay.UI(&.{
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fn sidebarItemComponent(index: usize) void {
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clay.singleElem(&.{
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.IDI("SidebarBlob", @intCast(index)),
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.layout(sidebar_item_layout),
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.rectangle(.{ .color = orange }),
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});
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defer clay.CLOSE();
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}
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// An example function to begin the "root" of your layout tree
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fn createLayout(profile_picture: *const rl.Texture2D) clay.ClayArray(clay.RenderCommand) {
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clay.beginLayout();
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clay.UI(&.{
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if (clay.OPEN(&.{
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.ID("OuterContainer"),
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.layout(.{ .direction = .LEFT_TO_RIGHT, .sizing = .grow, .padding = .all(16), .gap = 16 }),
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.rectangle(.{ .color = white }),
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});
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{
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})) {
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defer clay.CLOSE();
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clay.UI(&.{
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if (clay.OPEN(&.{
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.ID("SideBar"),
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.layout(.{
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.direction = .TOP_TO_BOTTOM,
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@ -152,34 +147,33 @@ fn createLayout(profile_picture: *const rl.Texture2D) clay.ClayArray(clay.Render
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.gap = 16,
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}),
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.rectangle(.{ .color = light_grey }),
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});
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{
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})) {
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defer clay.CLOSE();
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clay.UI(&.{
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if (clay.OPEN(&.{
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.ID("ProfilePictureOuter"),
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.layout(.{ .sizing = .{ .w = .grow }, .padding = .all(16), .alignment = .{ .x = .LEFT, .y = .CENTER }, .gap = 16 }),
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.rectangle(.{ .color = red }),
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});
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{
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})) {
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defer clay.CLOSE();
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clay.UI(&.{
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clay.singleElem(&.{
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.ID("ProfilePicture"),
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.layout(.{ .sizing = .{ .h = .fixed(60), .w = .fixed(60) } }),
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.image(.{ .source_dimensions = .{ .h = 60, .w = 60 }, .image_data = @ptrCast(profile_picture) }),
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});
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clay.CLOSE();
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clay.text("Clay - UI Library", clay.Config.text(.{ .font_size = 24, .color = light_grey }));
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}
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for (0..5) |i| sidebarItemCompoment(i);
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for (0..5) |i| sidebarItemComponent(i);
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}
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clay.UI(&.{
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if (clay.OPEN(&.{
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.ID("MainContent"),
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.layout(.{ .sizing = .grow }),
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.rectangle(.{ .color = light_grey }),
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});
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clay.CLOSE();
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})) {
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defer clay.CLOSE();
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//...
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}
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}
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return clay.endLayout();
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}
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